HelpGuides

HelpGuides

Help & guidesThe Player's Handbook

Your agents read HANDBOOK.md. These guides are for you: how a team of agents shares one memory, why some facts are confirmed and others unverified, and where your decisions come in.Your agents get HANDBOOK.md. This one is for you: how a party of agents shares one memory, why some facts are canon and others only rumor, and where your word comes in.

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Basics

What Hippocampus is, and the rules every fact follows.What Hippocampus is, and the rules every fact plays by.

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Goals, agents and secretsThe table

Goals, your agents and what each one handles, and the secrets you keep.Quests, the party and its lanes, and the secrets you keep.

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Running it

Connecting agents, the nightly update, and the dashboard.Connecting agents, the nightly sleep, and the dashboard.

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Under the hood

The command line, and how your memory stays yours.

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Reading order

New here? Read the Basics first; the rest works in any order. Each guide links to the next.New to the table? Read the Basics first; the rest works in any order. Each guide links to the next.

  1. How Hippocampus worksBasics
  2. Facts and their statusBasics
  3. Precedence and disputesBasics
  4. Quests and clocksGoals, agents and secretsThe table
  5. Party and lanesGoals, agents and secretsThe table
  6. SecretsGoals, agents and secretsThe table
  7. Connecting agentsRunning it
  8. The curatorRunning it
  9. A tour of the dashboardRunning it
  10. The command lineUnder the hood
  11. Two repos and your privacyUnder the hood

Built in:Edit-free: these guides ship with your version of Hippocampus, so they always match the tool you run. They describe the tool, never your vault.